﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GMS.Client.Resources
{
    /// <summary>
    /// 语言基类
    /// </summary>
    public abstract class Language
    {
        /// <summary>
        /// 游戏窗口标题
        /// </summary>
        public string GameWindowTitle { get; set; }

        /// <summary>
        /// 主窗口
        /// </summary>
        public string MainWindow { get; set; }

        /// <summary>
        /// 打怪信息
        /// </summary>
        public string AttackMosterInfo { get; set; }

        /// <summary>
        /// 角色信息
        /// </summary>
        public string RoleInfo { get; set; }

        /// <summary>
        /// TNT点卡信息
        /// </summary>
        public string TNTCardInfo { get; set; }

        /// <summary>
        /// 运行脚本
        /// </summary>
        public string MapScript { get; set; }

        /// <summary>
        /// 职业脚本
        /// </summary>
        public string CoreScript { get; set; }

        /// <summary>
        /// 登陆按钮
        /// </summary>
        public string Btn_Login { get; set; }

        /// <summary>
        /// 初始化D3按钮
        /// </summary>
        public string Btn_InitD3 { get; set; }

        /// <summary>
        /// 运行按钮
        /// </summary>
        public string Btn_Start { get; set; }

        /// <summary>
        /// 登陆成功
        /// </summary>
        public string LoginSuccess { get; set; }
    }
}
